
Casual game · our first fully native game
Cosy picture bingo in a Japanese neko café, where every win spoils a kitten.
The lucky cat calls a picture in Japanese, you stamp it with a paw, and a fast BINGO! wins a gift for your kitten. Learn a little Japanese without trying. iPhone, iPad and Mac.

30
kittens to adopt, each with a wish of its own
as of 11 November 2026
1–2 min
a round, with ads only between rounds
as of 11 November 2026
14
Game Center achievements, plus 2 leaderboards
as of 11 November 2026
3
devices: iPhone, iPad and Mac
at launch, January 2027
The idea
Most casual games keep you playing with timers and nagging. We wanted one you come back to because there's a kitten waiting, and you happen to learn a few words of Japanese along the way.
What's clever
Prizes from the bingo card turn up in the Kitten Play Room: a cardboard box, a velvet bed, a salmon supper. Drag a treat to a kitten, tap for a purr, and keep an eye on the little door in the skirting board.

Kittens run from common to legendary. Each one wants something of its own, from three goes in the box to a lucky fortune, built from things already in the game, so every kitten feels personal without 30 extra mini-games.

Every picture is called aloud in Japanese and written in kana and rōmaji. Ask the lucky cat on the shelf for a quiz: three right answers send treats to every kitten.

The card shuffles every few calls, a fast BINGO! wins a Lightning gift, and the pace grows as you get better. Keep playing after a line for two lines, then a full house.
You adopt kittens, choose a bingo buddy and earn love hearts. The whole app speaks the language of looking after a pet, in a kawaii neko-café style with sticker outlines and hanko stamps.
Written in SwiftUI, it runs on iPhone and iPad and ships as its own Mac app, with Game Center achievements and leaderboards shared across all three.
Native. SwiftUI for iPhone and iPad, with a Mac Catalyst build as a separate Mac app.
Tuned by simulation. Treat rewards and pacing were tuned with a simulation of the real card and call order, to be checked against real playtests.
Voice. Buttons and picture words are spoken in Japanese, ready to swap for studio recordings later.
Who it's for
A family-friendly game for anyone who likes cats, cute things or a little Japanese. Audience figures will follow after launch.
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